Roguelikes – From Rogue to Deathloop, a Legacy of Replayability.

Image Description: The start screen of rogue, showing an armoured adventurer fighting a tentacled head.  In 1980, Rogue, an ASCII-art Dungeon-Crawler was released. Designed by Michael Toy, Glenn Whichman and Ken Arnold1, the game sees the player navigate their sprite through a randomly generated maze, gathering equipment, learning magic and fighting monsters in an effort […]

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